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AI Insights · Timothy · April 2022

Top 5 2D Realistic Games Performance in Latin America - Q1 2022

Discover the performance trends of the top 5 2D realistic games on a unified platform in Latin America during Q1 2022, based on data from Sensor Tower.

Top 5 2D Realistic Games Performance in Latin America - Q1 2022

During the first quarter of 2022, the top 5 2D realistic games in Latin America showcased varied performance in terms of downloads, revenue, and active users. Here is a closer look at how each of these games fared, with data insights provided by Sensor Tower.

8 Ball Pool™ from Miniclip.com experienced a gradual decline in weekly downloads, starting from approximately 643K in late December 2021 to around 427K by the end of March 2022. Weekly revenue also saw a downward trend, peaking at $153.8K in late December and dropping to around $118.6K in the last week of March. The game maintained a solid user base, with weekly active users fluctuating between 8.3M and 6.9M throughout the quarter.

Pooking - Billiards City by 孟磊 朱 saw its weekly downloads decrease from approximately 359K at the start of the quarter to around 310K by the end. Revenue remained relatively low, with minor fluctuations, peaking at $48 in mid-January and reaching $43 at the end of March. The game’s active user count remained relatively stable, ranging from 2.4M to 2.3M during the quarter.

Dream League Soccer 2024 by First Touch Games Ltd. had a varied performance in weekly downloads, starting at 367K in late December and ending at around 308K by the end of March. Weekly revenue saw a general decline, from $98K in late December to around $68K by the end of March. The game's active user base showed a slight upward trend, increasing from 5.8M to approximately 4.8M over the quarter.

Evony by TOP GAMES INC. experienced a significant drop in weekly downloads, from 203K in late December to around 121K by the end of March. Revenue trends were relatively stable, peaking at $135.5K in late December and ending at $141.4K in the last week of March. Weekly active users saw a notable decline, from 644K to around 518K during the same period.

BlockPuz - Block Puzzles Games by 清 周 showed an interesting trend in weekly downloads, starting at 239K in late December, dipping in January, and then gradually increasing to about 204K by the end of March. Revenue remained low but peaked at $79 in the final week of March. Active users showed a positive trend, growing from approximately 670K to 675K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022